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AI Insights · Timothy · April 2024

Top 5 Horror Games on iOS in El Salvador: Q1 2024 Performance

Discover the performance trends of the top 5 horror games on iOS in El Salvador for the first quarter of 2024, based on data from Sensor Tower.

Top 5 Horror Games on iOS in El Salvador: Q1 2024 Performance

In the first quarter of 2024, the top 5 horror games on iOS in El Salvador showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.

Granny experienced fluctuating weekly downloads, starting with 78 downloads in early January and peaking at 107 in the week of January 22. Downloads then saw a decline, reaching a low of 8 downloads in the last week of February before slightly recovering to 50 downloads by the end of March. The game’s weekly active users followed a similar pattern, beginning with 162 active users and dipping to 69 by early March, before rising again to 116 by the end of the quarter.

The Ghost - Multiplayer Horror had a notable spike in weekly downloads, peaking at 112 in late January. However, downloads dropped to single digits in mid-February, with a slight recovery to 58 downloads by the end of March. Active users also saw a peak of 165 in late January before declining to 52 by mid-February, eventually stabilizing at around 109 by the end of the quarter. The game generated a small amount of revenue, with a peak of $23 in mid-January.

The Baby In Yellow showed an initial surge in downloads with 83 in early January. The downloads saw a decline, reaching a low of 11 in mid-January and early March, before ending the quarter with 15 downloads. Active users followed a similar trend, starting with 129 in early January, dropping to 10 by early March, and finishing at 43 by the end of the quarter.

Hello Neighbor had varying weekly downloads throughout the quarter, starting with 14 in early January, peaking at 58 in mid-March, and closing the quarter with 26 downloads. The active users peaked at 62 in mid-March, showing a significant increase from the low of 10 in early February. The game’s weekly revenue saw an upward trend, reaching $28 in mid-February and peaking at $26 in mid-March.

Stay Room: SilentCastle Origin displayed inconsistent download numbers, starting with 6 in mid-January and peaking at 49 in late January. Downloads then fell to 2 by mid-March, closing the quarter with 5. Active users began at 51 in late January, peaking at 63, and then gradually declined to 34 by the end of March. The game saw some revenue peaks, with $24 in mid-January and $18 in mid-February.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024